![]() The effect of each of these abilities is printed in the corresponding room. (Leads to: Temple of Dumathoin)Įvery room has a triggered ability associated with it. (Leads to: Temple of Dumathoin)įungi Cavern - Target creature gets -4/-0 until your next turn. (Leads to: Temple of Dumathoin)ĭark Pool - Each opponent loses 1 life and you gain 1 life. Storeroom - Put a +1/+1 counter on target creature. Goblin Lair - Create a 1/1 red Goblin creature token. NEW CARD TYPE: DUNGEON Lost Mine of PhandelverĬave Entrance - Scry 1. Wizards of the Coast released Adventures In The Forgotten Realms, the latest set from the world’s oldest and best trading card game Magic: The Gathering (MTG) on MTG Arena and in-stores on 23 July. Magic: The Gathering - Adventures in the Forgotten Realms will be released for MTG Arena and MTG Online on July 15th, with a global release date to follow on July 23rd.Magic collaborates with iconic table top roleplaying game Dungeons & Dragons for the first time Wizards previously teased the inclusion of iconic weapons such as the Vorpal Sword, along with dragon villain Tiamat - whose card features all five of MTG's mana colours, relating to each of her heads. The upcoming set is packed with references to Dungeons & Dragons locations, monsters and adventures both new and old, including elements that have appeared outside of the RPG in novels, video games and comics. Wizards of the Coast confirmed that Tomb of Annihilation, Dungeon of the Mad Mage and Lost Mine of Phandelver would be the only dungeon cards introduced in Adventures in the Forgotten Realms, with no current plans to add further dungeons based on D&D adventures to the card game.Īdventures in the Forgotten Realms marks the first time that Magic: The Gathering has featured a full set of cards based on Dungeons & Dragons, although MTG planes Theros, Ravnica and Strixhaven have crossed over to the tabletop RPG in the form of sourcebooks. The dungeon cards will be included in the token slot in Magic: The Gathering booster packs.Ĭards that include the Venture keyword will span the spectrum of card rarity in Adventures in the Forgotten Realms, down to common cards such as the new Shortcut Seeker. Instead, they’ll always be available for either player to delve into - both players can explore the same dungeon on separate cards in their own play area, with each player able to venture into multiple different dungeons at the same time. The dungeon cards won’t need to be drafted or included as part of either player’s deck, starting alongside each player's sideboard without taking up a sideboard slot. Completing a dungeon will also allow specific ability text on other cards to be used, with Gloom Stalker and the very meta Dungeon Crawler revealed as two such cards that gain benefits from a completed dungeon - double strike and the option to return to the player's hand from the graveyard respectively. Once the end of a dungeon is reached, the card will offer a reward for completion, including the chance to draw additional cards, create token creatures or cast a card without paying its cost. ![]() Each time a player uses the Venture keyword, they can progress further into a dungeon, deciding which path to take, tracking their location on the card with a token and activating any ability text and effects as they reach new rooms. Each dungeon card features a series of branching rooms across multiple levels. ![]()
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